cape of the mountebank pathfinder 2e. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . cape of the mountebank pathfinder 2e

 
 Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door cape of the mountebank pathfinder 2e Aura moderate conjuration and transmutation; CL 6th; Slot shoulders; Price 14,000 gp; Weight 1 lb

If you roll this special ability randomly for an inappropriate weapon, reroll. 0. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Activate Interact; Frequency once per day; Effect You cast dimension door. Other mountebanks are opportunists forced to embrace an. Some mountebanks seek out such an alliance, their thirst for power blotting out any fears they might have of eternal damnation or servitude. What is a big deal is that a cape of the mountebank. They return to Valhalla after 1 hour or when they drop to 0 hit points. Cape of Effulgent Escape. Aura moderate transmutation; CL 9th; Slot —; Price 17,000 gp; Weight 3 lbs. D&D 3. The mountebank can use this ability at will, but she cannot attempt to use it against a single target more than once per day. Cape of the Mountebank. Price 980 gp. Pulling the hood up or down requires an action. The smoke lightly. Rules; Core Rulebook. of gloves or gauntlets, one pair of bracers, one suit of armor, one item of headwear, and one cloak. If you see any page that contains SRD material and does not show this license. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Effects and magic items with this trait are associated with the conjuration school of magic, typically involving summoning, creation, teleportation, or moving things from place to place. Humanoid creature of 4 HD or less loses next action. Duration is 1 min/level. DESCRIPTION. Range long (400 ft. Wondrous Item, rare (requires attunement) While wearing this cloak, you have advantage on Dexterity ( Stealth) checks. The mountebank is a trickster allied with the fell powers of the Outer Planes: the herald of a demon prince, a duke of Hell, or a similar power. Cape of the Mountebank. Spells Some magic items allow the user to cast a spell from the item, often by expending charges from it. Like other suits of armor, the armored coat is. Pathfinder is a tabletop RPG based off of the 3. There have been some. Compendium - Sources->Basic Rules. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . When he disappears, he leaves behind a cloud of harmless gray smoke, appearing in a similar fashion at his destination. Appearance. Its called the Mountebank's Passage and it straight up functions exactly like a portal gun with a pair of linked portals that you can move by firing the gun. 630 4. 42) The mountebank is a trickster allied with the fell powers of the Outer Planes: the herald of a demon prince, a duke of Hell, or a similar power. The cape is red and smells faintly of brimstone. Some mountebanks seek out such an alliance, their thirst for power blotting out any fears they might have of eternal damnation or servitude. The smoke lightly obscures the space you left and the. 5e Classes. While wearing the cape, you gain a +2 item bonus to Deception checks. d100. allows the wearer to use the magic of the dimension door spell once per day. The Assassin is, like a lot of Pathfinder PRCs, pretty bad. (1x1x1000)+1000 = 2000. Cape of the Mountebank: On command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell once per day. Price 10,800 gp; Aura moderate conjuration; CL 9th; Weight 1 lb. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. For example: A cape of the mountebank or boots of speed tied to the Mark of Passage, or horseshoes of speed that. While the cape fits this theme in its "get the heck out" capacity, the hat could be part of the con itself. Notes: Advantage: Stealth, Movement, Utility, Deception, Footwear. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. After 2 hours of use, the cloak ceases to function. Source Core Rulebook pg. DESCRIPTION. com - Forums: Dragon Compendium: Mountebank class. But neither the Dragon Compendium or the DMG has any information on the Cloak of the Mountebank. Raven wears two Capes, one on top of the other. Cyber Cape (5e Equipment) Deadman's Cape (5e Equipment) Vampire Cape (5e Equipment) 5e SRD. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. The Cape of the Mountebank allows the wearer to cast Dimension Door without expending a spell slot. While wearing the cape, you gain a +2 item bonus to Deception checks. Some mountebanks seek out such an alliance, their thirst for power blotting out any fears. Activate Interact. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. 5e Alternate Class Feature) Obtain Special Mount (3. Activate Interact. Aura moderate transmutation; CL 7th; Slot ring; Price 25,000 gp; Weight —. Price 980 gp. This property of the cape can't be used again until the next dawn. This property of the cape can't be used again until the next dawn. DESCRIPTION. Cape of the Mountebank question/help. Wondrous Item, varies. If teleportation isn’t an option for you (you’re not a caster and haven’t found an item like a Cape of the Mountebank), you’ll need a mundane entrance. The space you leave and the one you appear in are filled with puffs of smoke that make. School illusion (glamer); Level mesmerist 6, psychic 7, sorcerer/wizard 7, summoner 5, unchained summoner 6; Domain trickery 8; Mystery shadow 7. Cape of the Mountebank Level 10. A two point difference is enormous. This probably isn't a big deal. It specifically and explicitly limits that teleport to "self + 50 lbs". While wearing the cape, you gain a +2 item bonus to Deception checks. When the wearer disappears, he or she leaves behind a cloud of smoke, appearing in a similar fashion at his destination. Seems like they are prevalent so far, I would trade in my sword of wounding for a cape of mountebank. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. For Pathfinder's system, they use feats to gain the ability to craft certain items; what I thought of first was requiring a character to become proficient in a specific type of crafting--for example, you have to be. The ranger picked up a cloak and boots of elvenkind. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Fane's crew sold her out in mutiny to a Chelaxian slavery ring, and few know how (or if) she. 159. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. 5e Feat) The Tarpennine Mountains (Dominaria Supplement) 3. While wearing the cape, you gain a +2 item bonus to Deception checks. Cloak of Elvenkind. Less is known about uncommon creatures than common. While wearing the cape, you gain a +2 item bonus. 5e) Revised System Reference Document. These wondrous items are usually use-activated or triggered by a command word, but details vary from item. Activate Interact; Frequency once per day; Effect You cast dimension door . The Cloak of the Mountebank is a Level 10 item. This ability allows a ranger to find the perfect vantage point instantly. This robe has cloth patches of various shapes and colors covering it. Activate Interact; Frequency once per day; Effect You cast dimension door . While wearing it, you can use it to cast the dimension door spell as an action. {{ text }} {{ links }} {{ keyword }} 2021Cloak of the Bat. The space you leave and the one you appear in are filled with puffs of smoke that make. Clocking in at a hefty 633 pages, it’s larger than the core rulebook for the system it supplements – heck, it’s larger than the Pathfinder 2E Core Rulebook! That’s kinda to be expected, what with it being a compilation of everything ever printed for a specific system (think about how. The helm regains 1d3 expended charges daily at dawn. DESCRIPTION. Price +1 bonus; Aura moderate transmutation; CL 10th; Weight —. Pulling the hood up or down requires an action. While wearing the cape, you gain a +2. Moderate conjuration; CL 9th; Craft Wondrous Item, teleport; Price 49,000 gp;Weight 3 lb. Invested. Source Pathfinder Core Rulebook Price 980 gp Weight light. Magic Items and Detect Magic. Proficiency with a longsword allows. The target must succeed on a DC 15 Dexterity saving throw or become restrained. View all types of animals and gear. Boots of Bounding give a flat move speed bonus, and Cape of Mountebank gives a dimension door effect. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Necklace of Fireballs (Three beads) Trident of Fish Command. The space you leave and the one you appear in are filled with puffs of smoke that make. Cape of the Mountebank Magic Items This cape smells faintly of brimstone. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. With it, you disappear in a cloud of smoke. The text of the cape of the mountebank is, as this discussion shows, ambiguous. 3/day = 7400. While wearing it, you can use it to cast the dimension door spell as an action. This is my first campaign, so I’m not sure how prevalent magic items are. While wearing the cape, the wearer can use it to cast the Dimension Door spell as an action. With an invisible Mage Hand (racial variant cantrip and a DM gift of MH Legerdemain), a minimum Stealth skill of 30 and a minimum Slight of Hand skill of 31, in addition to becoming immune to divination magic, and a combined Cape of the Mountebank/Cloak of Displacement, AND swindling the Lord of Greed out of an exceptionally powerful artifact. This benefit doesn’t stack with any other effects that expand the threat. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. We are currently level 6 and we have acquired a +2 war hammer, a Rapier sword of wounding, a bag of holding, a +2 bow, bracers of archery so far and are currently on a quest to get a giants bane. This garish cloak of red velvet is embroidered with gold-threaded patterns, typically in shapes of sinisterly masked harlequins or other imagery of sinister revelry. Requires Attunement by a Sorcerer, Warlock, or Wizard. . While wearing the cape, you gain a +2 item bonus to Deception checks. While wearing the cape, you gain a +2 item bonus to Deception checks. While wearing it, you can use it to cast the dimension door spell as an action. A Cape of the Mountebank is a cloak that offers one cast of the Dimension Door spell once a day. So, the Mountebank base class (Dragon Compendium p. While wearing the cape, you gain a +2 item bonus to Deception checks. Compendium -. Cloak of the Dark Moon. The belt adds to the wearer’s Strength score in the form of an enhancement bonus of +4 or +6. #2. This property of the cape can’t be. Saving Throw none and Will negates (object); Spell Resistance no and yes (object) DESCRIPTION. For the purposes of Pathfinder Society play, choosing the following regions as a Home Region (or with the World Traveler boon) grants access to the following items: Region. Cape of the Montebank does not contain similar wording. One is minimum caster level, the other is Heightened. Buy a cape of the Mountebank and your jaunt gains 100 ft to it. It's actually "cape" of the mountebank, and it's in the Dungeon Master's Guide and the SRD. While wearing the cape, you gain a +2 item bonus to Deception checks. is driven by a bearded devil wearing a hat and a high-collared cape to conceal its true nature. While wearing the cape, you gain a +2 item bonus to Deception checks. Everything a 2E D&D vampire should be able to do. While wearing the cape, you gain a +2 item bonus to Deception checks. While wearing it, you can use it to cast the dimension door spell as an action. The space you leave and the one you appear in are filled with puffs of smoke that make. While wearing this cape, you can use an action to cast dimension door once between long rests. Source Core Rulebook pg. Keep magical item names and information easy to find for quick reference. While wearing the cape, you gain a +2 item bonus to Deception checks. Biscuit's Straight-Forward Mountebank Fix. The strongest character I ever had was absolutely insane. This +2 greater striking flintlock pistol has the odd construction of possessing two triggers, one of soapstone and one of onyx, clearly separated with individual trigger guards. The light is sunlight. Price 1,750 gp. Cape of the Mountebank - Pathfinder_OGCThis guide is intended to be a full, thorough introduction not only to the rules of Pathfinder 2e, but to the act of how to play the game. Cape of the Mountebank Wondrous item, rare This cape smells faintly of brimstone. Properties. Controlled Bullet requires a Beast Gun, so it wont work with Mountebank's Passage. When he disappears, he leaves behind a. Lilith. is driven by a bearded devil wearing a hat and a high-collared cape to conceal its true nature. It's a rare item, which means the DMG advises a cost of anywhere from 500-5000gp, as your googling told you. 159. Cloak of the Bat. Dueling cape also says it uses that arm and hand so you probably can't use dueling parry with it anyways. 42): - HD: d6 - Skills: 6 points/level - Proficiency: simple weapons, light armor - Medium BAB - Good Ref save Their schtick is that they're a skillmonkey who's sold their soul to a lower planes being. Let’s start out with Ultimate Spheres of Power. Pathfinder Nexus is set to release in early 2022. Flecks of silver or steel are often sown amid the fabric of these magical cloaks. This property of the cape can’t be. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. NEXT: 5 Ways D&D Rogues Are Like Pathfinder Rogues (& 5 Ways They Are Different). This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. 22. Boots of Elvenkind. This cape smells faintly of brimstone. 5 Ruleset of Dungeons and Dragons. The shoulders slot consists of capes, cloaks, cords, mantles, pauldrons, shawls, stoles, wings, and other items that can be worn on the shoulders. 608 4. , but a level 9 cape of the mountebank has a range of 760 ft. I would lean to the ebony fly because it's faster and usable more often. Should the cape’s wearer fall more than 5 feet, the cape spreads out behind the wearer and she gently drifts to the ground. DESCRIPTION. Feats Craft Wondrous Item; Special. Cape of the Mountebank. The magic items in the various APs seem cool. Price 980 gp. Description. It can be a place you can see, one you can visualize, or one you can describe by stating distance and direction, such as “200 feet straight downward” or “upward to the northwest at a 45-degree angle, 300. Cape of the Mountebank. (1x1x1000)+1000 = 2000. Wondrous Item, uncommon (requires attunement) These crystal lenses fit over the eyes. If more than one spell is given as a. The space you leave and the one you appear in are filled with puffs of smoke that make. For example if pinned can someone with a Cape of the Mountebank just say the word and teleport out of the pin / grapple? Advertisement Coins. AC 18, 12 touch, 17 flat-footed (+1 Dex, +6 armor, +1 deflection) hp 30 Fort +5, Ref +2, Will +3. Moderate conjuration; CL 9th; Craft Wondrous Item, dimension door; Price. I agree with the boots. Robe of the Archmagi. Pathfinder's Pouch: 6: 200 gp. Sean-Jardine • 3 yr. Requires Attunement. This property of the cape. This acts exactly like a feather fall spell for the. 5e SRD. When people think of Swashbucklers, their minds typically flock to pirates sailing the seven seas. Compendium -. Clandestine Cloak, Cloak of the Bat, Cloak of Elvenkind, Shadow rune, Shrinking Potion (1 hour) Coyote Cloak. Price 10,800 gp; Aura moderate conjuration; CL 9th; Weight 1 lb. Size. This cape smells faintly of brimstone. As for the cloaks, it would depend on what they do. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. TheMightyPERKELE •. And when you vanish you vanish via dimension door which means you can teleport up to 400 feet away, sight unseen. While wearing the cape, you gain a +2 item bonus to Deception checks. For example: A cape of the mountebank or boots of speed tied to the Mark of Passage, or horseshoes of speed that. Compendium - Sources->Waterdeep: Dragon Heist. Despite their. The slayer/ninja advanced talent Assassinate is better than the PRC's version. Aura faint transmutation; CL 5th; Slot feet; Price 2,500 gp; Weight 1 lb. Cape of the Mountebank. While wearing the cape, you gain a +2 item bonus to Deception checks. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. The space you leave and the one you appear in are filled with puffs. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Rope of Entanglement. The slayer/ninja advanced talent Assassinate is better than the PRC's version, because they only take one turn of study to work. The spell is cast at the lowest possible spell and caster level, doesn't expend any of the user's spell slots, and requires no. You may also. Cape of the Mountebank Level 10. The True Arcane Story: Cape of the Mountebank - One of the more interesting and coveted magic items familiar to adventurers is the cape of the mountebank, which combineThe younger of them, who was standing with his arms folded, had the vacant smile of an itinerant mountebank, and the other, who was dressed in what was supposed to be the costume of a Mexican trapper, held a revolver in his hand. This property of the cape can’t be. 12 Cape Of The Mountebank Rare, Dungeon Master's Guide pg. Activate Interact; Frequency once per day; Effect You cast dimension door . A cape of the mountebank is an uncommon item. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Wondrous Items - Shoulders. Westley and Inigo Montoya ( Princess Bride. DESCRIPTION. You can then run it with the mb command and add mocks using REST requests. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Cape of the Mountebank. Cape of the Mountebank. If you ever fail to grip the cloak's edges while flying in this way, or if you. While wearing the cape, you gain a +2 item bonus to Deception checks. Cape, Charlatan’s. It simply says "wearer uses magic of Dim Door", and Dim Door allows friends. While wearing the cape, you gain a +2 item bonus to Deception checks. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Cloak of the High Forest. Avid Collector: As a Pathfinder, you periodically come across obscure items that are unfamiliar to most other adventurers. This cape smells faintly of brimstone. The smoke lightly. Cape of the Mountebank Level 10. Pulling the hood up or down requires an action. This July’s Rage of Elements hardcover, along with the Lost Omens campaign setting books and our regular monthly Adventure Path volumes, continue as planned, as does the Pathfinder Society. Visit to register an account, dive into the free Pathfinder Primer, or pre-order additional Pathfinder content for early access to the content in the digital reader and compendium, with more to come between now and the Pathfinder Nexus launch. 5e Feat) Paladin Mount from first level (3. While wearing it, you can use it to cast the dimension door spell as an action. 6. Etc. This stoppered flask sloshes when shaken, as if it contains water. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Slot shoulders; Price 10,800 gp; Weight 1 lb. You disappear and reappear in a cloud of smoke which dissipates at. Intelligent Items. You can check the box that precedes this boon to gain the benefits of the resurrect ritual (Pathfinder Core Rulebook page 415), so long as the ritual’s total cost in diamonds does not exceed 1,000 gp. While not nearly as protective as heavier armors, the armored coat allows the wearer to blend in more aesthetically during civilian functions. Compendium - Sources->Dungeon Master’s Guide. Figurine of wondrous power: Ebony fly or Bronze Griffon (10,000 gp) A flying mount usable multiple times/week. Upon arrival at Cassalanter Villa, each carriage is met by a dozen. Ring of Evasion. While wearing it, you can use it to cast the dimension door spell as an action. It is though unfortunately it is a level 15 Unique Item so anyone planning on making a build. Some mountebanks seek out such an alliance, their thirst for power blotting out any fears. PFSRD:Cape of the Mountebank. This red and violet silk garment, delicately embroidered with a barely perceptible web-like pattern, gives the wearer the ability to climb as if a spider climb spell had been placed upon her. The smoke lightly. Item Tags: Movement Utility Deception Footwear. Activate Interact; Frequency once per day; Effect You cast dimension door . Source: D&D 5e Compendium 2. Cette propriété de la cape ne peut être réutilisée avant le prochain lever de soleil. Chapter 1: Introduction; Chapter 2: Ancestries & Backgrounds. Helm of Teleportation. The space you leave and the one you appear in are filled with puffs of smoke that make. 0. Cursed Items. I would place it at the higher end. Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. This property of the cape can't be used again until the next dawn. While wearing it, you can use an action and expend 1 charge to cast the teleport spell from it. There are some primal spells that allow for nature teleporting (tree to tree, etc). Cloak of the Manta Ray. If the creature lands before the spell ends, it takes no falling damage and can land on its feet, and the spell ends for that creature. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. It smelled of brimstone, and created a cloud of smoke when used to teleport, both at the point of departure and arrival. Price: 300 silvers Bulk: L Hands: – Slot: shoulders On command, this bright red and gold cape allows the wearer to use the magic of the Dimension Door spell once per 24 hours. It also generates clouds of smoke,. Cape of the Mountebank Wondrous item, rare This cape smells faintly of brimstone. Cape of the mountebank: Use-activated or continuous: Spell level × caster level × 2,000 gp 2: Lantern of revealing: Special Base Price Adjustment Example; Charges per day: Divide by (5 divided by charges per day) Boots of teleportation: No space limitation 3: Multiply entire cost by 2: Ioun stone: Multiple different abilities: Multiply lower. The Cavern of Gold and Silver Mists. Cape of the Mountebank. It's just like making a Helm of Brilliance. Most bards are limited to light armor. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Wondrous item, rare. Pathfinder 2e Remaster in 7 Minutes or Less - KingOogaTonTon - a great summary of the major changes. They use the statistics of a berserker. DESCRIPTION. When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills creatures that hear it (except for yourself). This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Activate Interact; Frequency once per day; Effect You cast dimension door . This cape smells faintly of brimstone. While wearing it, you can use it to cast the dimension door spell as an action. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. While wearing the cape, you gain a +2 item bonus to Deception checks. When the wearer disappears, they leave behind a cloud of smoke, appearing in a similar fashion at their destination. While wearing the cape, you gain a +2 item bonus to Deception checks. With this, a rogue can teleport themselves and another character up to 500 feet away. My PC has the Cape of the Mountebank: "This cape smells faintly of brimstone While wearing it, you can use it to cast the Dimension Door spell as an action. kama, katana, naginata, nunchaku, sai, shuriken, tekko-kagi, wakizashi. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. While wearing the cape, you gain a +2 item bonus to Deception checks. To document notes on-line from reading Paizo Pathfinder Adventure Paths showing articles that need creating or modifying due to material found in the sourcebook. Benarry dispatched a crew of junior Pathfinder agents to help Fane covertly sign a contract of mutual assistance with the Society in 4719 AR, which helped the Society secure passage to aid the pirate-besieged fledgling nation of Vidrian. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. Large eagle feathers decorate the back and arms of this magnificent cape. mountebank: 1 n a flamboyant deceiver; one who attracts customers with tricks or jokes Synonyms: charlatan Types: craniologist , phrenologist someone who claims to be able to read your character from the shape of your skull quack an untrained person who pretends to be a physician and who dispenses medical advice Type of: beguiler , cheat ,. While wearing the cape, you gain a +2 item bonus to Deception checks. But he was a Palladium character, not D&D. It works very similarly to skill trees in videogames: as you level up, you get "magical talents", which you can spend on unlocking a new sphere and its base powers, or on progressing through. Thanks! This post is labelled with the Advice flair, which means extra special attention is called to the Be Kind and Respectful rule. is driven by a bearded devil wearing a hat and a high-collared cape to conceal its true nature. The broom can carry 200 pounds and fly at a speed of 40 feet, or up to 400 pounds at a. This cape smells faintly of brimstone. IAmMineself • 7 yr. The description of each item provides its aura strength and the school to which it belongs. Activate Interact; Frequency once per day; Effect You cast dimension door . Cape of the mountebank: Use-activated or continuous: Spell level × caster level × 2,000 gp 2: Lantern of revealing: Special: Base Price Adjustment: Example: Charges per day:. While wearing the. The spell uses its normal casting time, range, and duration,. Description This bright red and gold cape appears to be a cape of the mountebank. 42) The mountebank is a trickster allied with the fell powers of the Outer Planes: the herald of a demon prince, a duke of Hell, or a similar power. Members of other races can learn to cast them with GM permission. When struck by a critical hit or sneak attack, the wearer can spend an immediate action to negate the critical hit or sneak attack (similar to the fortification armor special ability, but without. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. While wearing the cape, you gain a +2 item bonus to Deception checks. The Cape of the mountebank is an option if they're not spellcasters or have reached their limit. The thematic cantrip is used to convince your mark that you possess whatever type of magical powers they trust most. In addition, the robe has 4d4 other patches. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. + 40 ft. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. While wearing the cape, you gain a +2 item bonus to Deception checks. Cloak of Protection. While wearing the cape, you gain a +2 item bonus to Deception checks. While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. The robe's color corresponds to the alignment for which the item was created. When detect magic identifies a magic item’s school of magic, this information refers to the school of the spell placed within the potion, scroll, or wand, or the prerequisite given for the item. While wearing the cape, you gain a +2 item bonus to Deception checks. For every uninterrupted period of 12 hours that the cloak goes unused, it regains 1 hour of duration. Cape of the Mountebank. The Cape of the Mountebank is a great gift for a martial-based character.